Core rulebook patch 0.5.6 - Crimson solar sails


Deep within uncharted space, a merchant's vessel hopes to avoid the known routes to avoid having their smuggled cargo confiscated, unfortunately for them an unknown craft approaches from from behind an asteroid, refusing to answer all hails, the crew's faces turn pale as the ship's solar sails are finally visible, and the large skull banner painted across them becomes terrifyingly clear. 

You voted for it and now it's here, The Swashbuckler class is finally here ! 

  • Added a new Unaligned class, the Swashbuckler, an agile damage dealer that specializes in short ranged shooting and mobility. 
  • Added Goblins !
  • SP is now capped at a maximum of 6 for each character (this change is highly experimental) 
  • The Zoomed in keyword no longer has a drawback when shooting nearby targets   
  • All attacking spells now function as a free extra attack, some have recieved a reduction in damage to match this significant upgrade
  • Hacker changes: nerf to PWN3D
  • Witch changes: The book of Heka has recieved a nerf to the Invocation Bastet, the Invocation of Serket now applies poisoned3 rather than Injured to an enemy 
  • High priest changes: Nerf to Her maddening call
  • Shaman changes: Lowered Def score, buffs to Elements in Harmony, reworked To the drumbeat, Nerf to Rythmic Drumming, nerf to Storm caller's melodies Lightning strike, nerfs to shaman weapons
  • Assassin  changes: Nerf to Veiled fist
  • Added a̶̢͙̥͋͝ ̴̯̳͇̣͕̺͗̓̄̓͘ǧ̵̡̨̨̪͍̼̀̈́̅ȉ̸̥̹͈f̸͍̩͊̊̈́t̸̲̪̲͆͆̎͊̔̚


We'll be having a new balance patch very soon, including a few more things I would very much like to include. 

Thank you all for playing Quasar, 

Happy hunting !

Files

Quasar rulebook V 0.5.6.pdf 2 MB
Jul 21, 2023

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